NETS+2

Design and Develop Digital-Age Learning Experiences and Assessments - Design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity

- Develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress

- Customize and personalize learning activitites to address students' diverse learning styles, working strategies, and abilities using digital tools and resources

- Provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching​

__Sources of Evidence:__

This lesson is an example of a technology infused lesson that I have used as an Instructional Technology Specialist. The topic of the lesson was Social Bookmarking with Diigo. The audience was a group of 3rd grade elementary school teachers. The teachers worked through a webquest during in-serivce that provided them with step by step instructions as to create and set up a Diigo account and take advantage of some of its features. Below you will find the lesson plan, webquest (including assessment), examples of participant work, examples of participant assessment, and my reflection of how the lesson went. Enjoy!

Lesson Plan: Webquest: Participant work example: Participant assessment example: Personal teaching reflection: media type="custom" key="6015377"